Fixed Gaming Bugs:
- No specific gaming bugs have been addressed in this release.
Fixed General Bugs:
- [NVENC]: Resolved an issue where quality and bitrate settings were ignored during 10-bit encoding (Bug ID: 4697900).
- [OBS]: Fixed corruption issues when scaling 10-bit HVEC or AV1 content below 50% in the viewport for certain configurations (Bug ID: 4496901).
- [Unity]: Addressed rendering artifacts that occurred with overlapped geometry on an anti-aliased framebuffer (Bug ID: 4616564).
- [Adobe Premiere]: Corrected visual corruption in the Source and Program Monitor Previews when using driver version 555.85 (Bug ID: 4679207).
These updates ensure that users can enjoy improved performance and stability across various applications. The driver optimizes encoding and scaling processes, preventing visual corruption and ensuring accurate rendering in both gaming and professional software environments. For users leveraging DLSS 3 technology in supported games, this driver delivers enhanced graphics and smoother gameplay. DLSS 3 utilizes advanced AI rendering techniques to provide higher frame rates and better visual fidelity, ensuring an immersive gaming experience.